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Super Smash Bros. Golden Fist
Golden Fist Logo
Developer(s) Namco-Bandai Studios
AdamGregory03
Publisher(s) Nintendo
Release Date 2016
Genre Fighting
Modes Single Player
2-10 Player Locally
2-4 Player Online
Ratings Unknown
Platforms Wii U
Media Game Disc
Series Super Smash Bros.
Predecessor Super Smash Bros. for Nintendo 3DS and Wii U
Super Smash Bros. Golden Fist is a fan-made Super Smash Bros. game created by AdamGregory03, after abandoning his last game, Super Smash Bros. Inferno.

GameplayEdit

For main article, see Gameplay of the Super Smash Bros. series.

The game plays nearly identically to it's predecessor for both Wii U and Nintendo 3DS. The key difference being however is Elements playing a role, inspired directly by the Skylanders series. In this game, every character is aligned to a specific element that grant the character extra strengths and weaknesses that haven't been included in previous installments.

Certain elements also make characters weaker or stronger against another character:
Magic > Tech > Earth > Air > Fire > Water > Life > Undead > Dark > Light > Magic

  • Magic:
  • Tech: Can all build up a meter to temporarily power up their projectile attacks, unless said character has no projectile attacks, then it gives them a speed boost.
  • Life:
  • Water: Can swim in water without sinking.
  • Fire: Take reduced damage from burning 
  • Earth: All deal more damage from attacks on the ground than in the air.
  • Air: All deal more damage from attacks in the air than on the ground. Plus, most Air element characters have more than just two jumps.
  • Undead:
  • Light:
  • Dark:

Gameplay ModesEdit

  • Smash:
  • Solo:
  • Online:

CharactersEdit

See Playable Characters.

StagesEdit

See Stages.

ItemsEdit

See Items & Summons.

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