Savannah Simulator
Title Not Definitive
Developer(s) AdamGregory03
Genre Simulation
Savannah Simulator (name not final) is a game planned to be made by AdamGregory03, when he learns how to make games for GameJolt. (If anyone has an idea for a better name, leave 'em in the comments and I'll consider them)


In Savannah Simulator, you simulate the lives of animals native to the African savannahs. In doing so, this means you must hunt or forage for food and resources, form a pack of animals of the same species, claim territories, and avoid dangers. Playing as a carnivore will focus more around stealth and hunting, and playing as a herbivore will focus more on avoiding predators and finding food. Both animal types can encounter poachers, which can shoot at them from afar.

All animals are divided into different sizes:

  • Big: Are able to reach higher areas, such as treetops, and are more durable, but are easily detected by poachers and cannot fit into smaller areas.
  • Regular: Balanced between Big and Small sizes.
  • Small: Can fit through smaller areas, such as burrows, and aren't as easily detected by poachers, but are more frail.

And have different stats:

  • Strength: Determines how well an animal can take down prey or fend off predators.
  • Speed: Determines how fast an animal can run.
  • Stamina: Determines how much energy an animal can use up before needing to rest or eat.

Playable AnimalsEdit

Animal Diet Size Stats
Carnivore Regular
  • Strength: 3/5
  • Speed: 5/5
  • Stamina: 1/5
Herbivore Big
  • Strength: 5/5
  • Speed: 1/5
  • Stamina: 2/5
Herbivore Small
  • Strength: 1/5
  • Speed: 5/5
  • Stamina: 3/5
Carnivore Small
  • Strength: 2/5
  • Speed: 4/5
  • Stamina: 3/5
Carnivore Regular
  • Strength: 3/5
  • Speed: 3/5
  • Stamina: 1/5
Herbivore Regular
  • Strength: 2/5
  • Speed: 4/5
  • Stamina: 3/5


  • Adam states that his inspiration for the game came from a game with a similar concept known as Shelter 2, in which the player controls a mother lynx defending her cubs.

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